Wow, who would expect me updating a map huh, xD
Now the entire map has traffic, both vehicles and peds wander around all streets.
I did this to fully test my path script and see if it is indeed possible to make maps with it, and it is :D.
Honestly, the map path is very complex, it easily breaks the node limits in a lot of areas mostly because of the gigantic bridge curves that consumes way too much nodes to make the vehicles smoothly turn while driving on them.
As i said, it breaks a lot of limits, so you now MUST use fastman92LimitAdjuster to make them work.
Well, i also wanted to make a video trailer for that update and that thing came out lol.
Never tried to do something on that style, i think the result is cool :D
FUN FACT:
The animation where you see white hooded guy aim the weapon were made with kinects, yeah, Xbox 360 kinects, lol.
Honestly, the results are absurdly impressive for just a workaround, with just two kinects you can make some professional mocap animations in your own house.
It is 1000x better than any of those camera video to animation softwares you found on the internet, Rokoko Studio for example.
If someone is interested i can make some tutorials about it on how to setup everything.
------- ORIGINAL POST -------
Hello everyone! For the unknown user that is requesting me this map for over a year, here it is, Daikoku Futo xD
That map was an interesting conversion to do because i wanted to do everything that i wasn't able to do or weren't skilled enough to do in my C1 Shuto, this map has waaaay better prelight, custom radar, custom scripts, custom start, traffic paths (very limited one but it has) and more on...
- Original Model: Dubai Drift 2 -
- Conversion & Edit: ZZPuma -
As you guys will see, this conversion is way more detailed than the Drift Paradise version which has basically any prelight in day time, and also at night time they used a very basic light rendering, the same one as i used on my old C1 Shuto conversion. This one has very complex lighting renders and night time objects for the windows.
Believe or not this map comes from a very "shit" mobile game, it's Dubai Drift 2, seriously, it's has one of the worst car handlings i have ever played lol
This is also the only good map the game has, all the other ones are waaaay too simple.
Paths now perfectly works in the entire map :)
You'll see that inside the cleo folder has a .ini file, the "Daikokucfg.ini" which you can customize some options, such as: starting vehicle, on/off the traffic and on/off bridge teleports
There's a bridge teleport script with the map which when reach the end of the bridge you will be automatically teleported to the other point of the bridge, it's not the most perfect script but it works pretty well xD. You can either disable the teleport by a cheat code "britp" or disabling it in the "Daikokucfg.ini"
This map is also my first total conversion because the map is way too big to put in the original SA map and also i really do not want to force people to use the fastman92limitadjuster.
Since it's a TC you MUST start the game as a NEW GAME, if you load a game file the game will just crash
It also comes with two optional improvements, the RLG timecyc by Junior_Djjr and a pre-configured Project2DFX to increase your draw distance (i promise this won't take too much fps :3 )
Besides creating the new textures for night time, i also restored some of them and even made some animated textures, but unfortunately they look to only work with SkyGfx installed :/
And to finish everything, here is the map trailer:
Now you just need to download it :D
-- REQUIRED --
- Cleo 4.4 -
- Cleo+ -
- Modloader -
- OpenLimitAdjuster -- Fastman92LimitAdjuster -
Tools Credits:
Map Cleaner - steve-m
CollEditor2 - steve-m
RwAnimator - HackMan128
Kam's GTA Scripts - Kam & gold_fish
Cleo Library - Seemann
Cleo+ - Junior_Djjr
Mods Credits:
Project2DFX - ThirteenAG & TJGM
RLG timecyc.dat - Junior_Djjr
Finally , thankyou so much
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