6/18/2022

OrbitCam 1.2

 Update 1.2
  •  Added acceleration movement to the camera
 
Yes, the last camera to my collection, now it's finally complete :D
Since forever i have seen so many people struggling to showcase their cars and skins, i decided to do a script that rotates the camera around you, or around anything.




--- COMMANDS ---
 
 The Ctrl is a modifier key, when you hold it the action of another key will change
↓↓ You can customize ALL those commands at Orbitcfg.ini ↓↓

ORB1   =  Mode 1 - Attaches to your car
ORB2   =  Mode 2 - Spawns at your camera location
ORB3   =  Mode 3 - Attaches to your player (unstable)
ORB4   =  Deactivate
STIC   =  Swtiches from smooth to static speed

Ctrl + V = Shows your pivot
Ctrl + C = Reset Rotation
Ctrl + X = Reset Offset
 
Numpad
1 , 3  = Horizontal Rotation
+ Ctrl = X Offset

4 , 6  = Zoom
+ Ctrl = Y Offset

7 , 9  = Tilt Camera
 
NOT Numpad!!
8 , 9 + ↕  = Camera Acceleration/Deceleration
8 , 9 + ←  = Reset Accel/Decel to default value
8 , 9 + →  = Lock deceleration to acceleration value

Key Lock Commands
Ctrl + ← →  = Horizonatl Lock
Ctrl + ↑ ↓  = Vertical Lock
Ctrl + 7 9  = Tilt Lock
 
 
--- TUTORIAL ---
 
And as usual the video tutorial:
 

Very quick video regarding the 1.2 update explaining the acceleration movement:
 

 
As you guys saw in the first video, the Mode 3 is quite unstable because the way that the cleo works, maybe if the mod was written as asi this issue would not exist, but well, i don't know anything about C++, so no asi mods for now :)
 
And of course the Autowalk is already posted on the blog too, go get it there:
 
--- INSTALLATION ---
 
Move " OrbitCam " folder into your modloader folder, just that.

--- REQUIRED ---

- Cleo4.4 - 
- Cleo+ -
- Modloader -
 
 
Tools Credits: 
Cleo Library - Seemann
Cleo+ - Junior_Djjr

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