11/13/2020

C1 Shuto Expressway

Hi there o/ after some time i finally finished this conversion, C1 Shuto Expressway (only the inner loop)
 
-- Ripped from Wangan Midnight PS3 by : NFM --
-- Conversion and Edit to GTA SA: ZZPuma --








It is full prelighted as you can see in the screenshots and is my first time using 2dfx lights, that is pretty cool to use tbh.

Please use the Project2DFX to see far objects, this makes that map extremely beautiful at some views (and because some objects are to large to be correct rendered in the default game :D)

Make this map shine at night was really a pain in the ass, as you can see in the images the buildings have glowing windows at the night, i thought i would have already objects positioned in the main file, but it does not have for my surprise. So i created this windows texture and positioned them all over the map (not every building, but the main ones) and of course, all the lamp posts too were positioned manually, a really really boring task to do xD
I do not recommend that you walk around the city because I didn't edit them too much, it’s probably even having some invisible collisions in it (my bad).

I fixed a lot of small details and some big ones, like this for example:


I just added a bunch of textured planes to improve the visuals, seriously, all over the map had those giant holes, making you see everything below then, very ugly xD

And to finish the post, instead of just creating a cheat code to teleport you to the map now you can use this little bus station that i created:


You can still use the cheat code, just type: CSHUTO
and you teleport in the same position as the bus station.
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You must have installed in your gta sa:
 -- Modloader --
-- Open Limit Adjuster --
-- Fastman92limitadjuster --
 
 if you already have this mods installed and your fla is configured, just move the C1Shuto folder to your modloader folder.
Thanks again to NFM for this amazing rip from wangan :)
 

23 comments:

  1. I dont know why but for some reason i keep falling midway on the track. To be clear im only following the right directions and im not driving on blocked ways.

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  2. NVM got it to work now. It seems that this mod steals some id lines. I tried to disable dewalks's akina mod then it worked perfectly. Very nice map g.

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    Replies
    1. That was exactly what i was going to say, that map uses more than 500 ids so it can easily grab a bunch of other map ids, thnaks :)

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  3. idk why it dont start at all i dont like FLA it crash always and asi file size 10mb wow idk what he use inside

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  4. Hey man, do you have Discord? I want to share something with you, please add me if you wanna talk MrZasen#5014

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    Replies
    1. Sorry man, i don't have a discord, but you can send an email to me zekau43@gmail.com

      Delete
  5. yoooo this is great!!!
    u should cover all areas!
    feels odd tho bcz just quarter??/half areas are covered :/
    btw this is an awesome mod!
    u got first fan idk

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  6. damn, it's great !
    but can you help me to install invehft with fastman92 limit adjuster without error?

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    Replies
    1. Yoo thanks man :)
      You are saying that the fla isn't compatible with invehft, right? If its that i really don't know what to do, since the map is bigger than the gta sa map i can't make a version of this mod without the need of the fastman92 limit adjuster to avoid this problem :(

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  7. Bro, i have 2dfx and fastman92limitadjuster and modloader in cshuto but it not working..
    pls help me :(

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    Replies
    1. But what exactly is not working? Game crashes in load, map not loading, collisions doesn't working, etc...

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    2. The map doesn't appear, right? If that's the problem you probably didn't properly configured your fastman .ini file. And don't forget to have OLA installed in your game too.

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  8. Theres possibility way to adds some traffic on this route?

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    Replies
    1. I'm planning to add traffic to this map some day, the only problem is that it's a bit more trickier than i though, the problem is that the size of the map is bigger than the gta sa node zone map, so i'll have to scale down the map to fit in the node zones, and i don't know if the map is gonna be horrible with that scale cause i didn't tried it yet xD

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