8/02/2020

Vol #1 Racetracks Pack - MTA to Single-Player

Hi people :D, a person by the name speederman from gtainside send me a pack containing a lot of tracks from MTA made for Assetto Corsa and RFactor and ported to GTA SA by Supr1k, i converted some of them to single-player, including: Hungagoring, Imola, Nring, Pudsey, Road to America, Suzuka, Tsukuba, TsukubaReconvert, Zandvoort.

I recently updated this post, so now you can merge most of the maps in one game, and of course, I fixed the problem of some maps exceeding 1k height values, so now they will have much less visual glitches than before.
 
Drop any of the folders in your modloader folder to install them.
 



- Required for all maps -
 III.VC.SA Limit Adjuster / Open Limit Adjuster
 Modloader


HUNGARORING



IMOLA




NRING




PUDSEY



ROAD TO AMERICA




SUZUKA




TSUKUBA RECONVERT




TSUKUBA




ZANDVOORT

22 comments:

  1. How you convert maps from MTA to S-P? :o

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    Replies
    1. It's not so hard, but depending the size of the map it can be very painful. After my next release i will do a tutorial to that :)

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    2. ZZpuma do you know how to make maps like f1 circuit and make a tutorial for it please

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    3. It's a very complex thing to explain, you must first learn how to use 3ds max and then start making your own tracks

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  2. hello bro. Can you tell us where the road to america circuit is located? I want to find the circuit manually without CLEO. Please answer

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    1. Here:
      https://1.bp.blogspot.com/-V2FJJGEjdgQ/X9Hp-mQHGiI/AAAAAAAABWs/QuVl3hCmY4wcj4QniUW5HUkws3fwWsIZQCLcBGAsYHQ/s1102/Screenshot_3.png

      But the problem is that this track is up to 4000 in height distance, so it will be a pain to reach that place manually, i suggest you to manually decrease 4000 units in each model in the IPL file to stay under 1000 coordinates, that will prevent you from some visual glitches too, at the time that i made this pack i didn't any of that XD

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    2. Thank u so much bro :D

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    3. This comment has been removed by the author.

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    4. zzpuma got a problem with your road to amerika map its not loading/rendering in the end of the circuit. but the others render smoothly, why this happens?

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  3. This comment has been removed by the author.

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  4. zzpuma can you make map download link 1 by 1 cause i dont want to download 255mb in a crappy 433.33kb/s internet,
    please. my isp here is unreliable

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    Replies
    1. Sure man, I was already thinking about doing this, I just don't know when I'm going to do that xD

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    2. thank you, willing to wait. just reply what date your gonna do it

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    3. Around that weekend I'll upload all of them

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    4. There you go man, uploaded all of them and applied some fixes in the maps too.

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  5. Yup you're right, some time ago a friend had said that to me too, since I have to repack all the files and change the name of the models and everything, I just have too much lazy to fix the post xD

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  6. It is not harding convert from MTA:SA to GTA.JSP and JSD to IPL,IDE.DFF,COL,TXD in modloader

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    Replies
    1. but thanks,what original files :D

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    2. Yes, it's actually pretty easy to convert them to single player, that's one of the reasons why I lost interest in converting them over the time :/

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